Skyrim:Transport

skyrim fast travel carriage

There are multiple methods of transport in Skyrim.

  • 1.1 Movement Speeds by Method and Conditions
  • 3 Dragon Riding DB
  • 4 Horse Riding
  • 6.1 Dead Man's Dread CC
  • 7 Fast Travel

Walking, Running, Strafing and Sprinting [ edit ]

Walking is the slowest speed at which you will normally move. To walk, use the movement control appropriate for your platform. You cannot move faster than at a walking pace while you are overencumbered .

You will generally spend most of your time moving at a moderate run ; running uses no stamina . You can also strafe or sidestep using the left or right "move" commands.

Sprint by holding the sprint control key (or toggle on/off for the Special Edition ). Sprinting is significantly faster than running. As it consumes stamina, you can only sprint for a limited distance. You will generally exhaust your stamina more quickly when sprinting in heavy armor or when wielding a heavy weapon.

Walking or running backwards is slower than going forwards, and you cannot sprint backwards or sideways.

Movement Speeds by Method and Conditions [ edit ]

Falling [ edit ].

Also see information on falling , which can hurt or kill you.

Dragon Riding DB [ edit ]

As part of the Dragonborn DLC, you can ride a dragon once you have acquired all three words of the Bend Will shout. For more information see Dragon Riding .

As you cannot steer a dragon while riding it, the main functionality of this method of transportation is for fast travel .

Horse Riding [ edit ]

You can travel much faster on horseback than on foot. You can also ride a horse while overencumbered for normal or fast travel. For complete information see Horses .

Carriage [ edit ]

Carriages will carry you between the nine capital cities of each hold in Skyrim for 20–50 gold. They are the fastest means to get to cities which you have not yet discovered - although in the plain game, they are only available in the five major hold capitals: the four smaller hold capitals can be the destination but not the origin of a carriage journey.

The fare to the five larger hold capitals of Markarth , Riften , Solitude , Whiterun , and Windhelm costs 20 gold, whereas going to the four smaller hold capitals of Dawnstar , Falkreath , Morthal , and Winterhold costs 50 gold.

With the Hearthfire add-on , homestead carriages also provide transport from the three homesteads to Darkwater Crossing , Dragon Bridge , Ivarstead , Karthwasten , Kynesgrove , Old Hroldan Inn , Riverwood , Rorikstead , Shor's Stone , and Stonehills . There is no charge for these services beyond the initial cost of hiring the carriage driver.

When first arriving at one of the five major hold capitals, you can speak with the carriage operator for some local information. Carriages will not operate when you are overencumbered .

The carriage drivers are:

  • Alfarinn ( Windhelm )
  • Bjorlam ( Whiterun )
  • Engar ( Windstad Manor ) HF
  • Gunjar ( Lakeview Manor ) HF
  • Kibell ( Markarth )
  • Markus ( Heljarchen Hall ) HF
  • Sigaar ( Riften )
  • Thaer ( Solitude )

Ferrymen DG [ edit ]

Three ferrymen are added by the Dawnguard add-on and can transport you between three coastal cities for 50 gold, or to Icewater Jetty for 500 gold. You can also take a self-service ferry between Icewater Jetty and Volkihar Keep .

With the Bittercup Creation , you may have to ask Harlaug to bring you to the island of Giant's Tooth . He will continue to offer transport to the remote island for 50 gold.

  • Gort ( Windhelm )
  • Harlaug ( Dawnstar )
  • Jolf ( Solitude )

skyrim fast travel carriage

Dead Man's Dread CC [ edit ]

With the Dead Man's Dread Creation , you will have the opportunity to acquire the Dead Man's Dread , an ancient pirate ship that serves as a player home . Once you have claimed the ship as your own, a map inside allows for instant sea transportation. This map will bring you to Solitude, Dawnstar, or Windhelm. You will also unlock the ability to travel to Volkihar Keep (or rather, Icewater Jetty) and Raven Rock once you have discovered these places. This mode of travel is one-way.

Fast Travel [ edit ]

You can fast travel from any exterior location to any location marked on your in-game map and which you have discovered (visited). Discovered locations are indicated on your map or compass with light-colored markers. Dark-colored markers, on the other hand, are places you have had marked on your map but have not yet discovered yourself, and therefore are not available for fast travel. Although fast travel transports you "instantly", a more "realistic" amount of game time will have passed upon arrival; however, such elapsed travel times are the same whether on foot or horseback.

With the Dragonborn expansion, fast traveling while riding a dragon transports you almost instantly in game time.

You cannot fast travel when near any hostile enemies, when overencumbered (unless you are on a horse), nor when falling, jumping, or during the animation of mounting a horse. Fast travel is totally disabled when playing in Survival Mode , except while riding a dragon.

See also [ edit ]

  • Sneak skill
  • Skyrim-Hints
  • Skyrim-Bugs Fixed by the Unofficial Skyrim Patch

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  • This page was last edited on 5 February 2024, at 19:39.
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Skyrim: How to Use the Carriage

Players can't travel to hold capitals automatically like in Oblivion, but they can hitch a ride on a carriage.

The first Elder Scrolls game to feature map-based fast travel was Oblivion , which let players visit every regional capital as soon as they escaped from prison. The Elder Scrolls 5: Skyrim makes it harder to explore the map. At the start of the game, it reveals each hold capital, but it doesn't fast travel until after players visit the location in person.

However, Skyrim mitigates this problem by reintroducing a feature that was present back in Morrowind : transportation. Players can find a carriage driver outside all the major hold capitals, and for a nominal fee they'll take players to any of the other capitals in an instant. The only trouble is that some players may not know where to find these carriages or how to use them.

RELATED: Fast Travel: Balancing Player Efficiency With Open World Settings Harder Than It Looks

Where to Find Carriages

Carriage drivers don't park outside every hold capital in the game. Instead, they only show up outside the five large capitals, the ones that have their own separate internal area. These cities are Whiterun , Windhelm, Markarth, Riften, and Solitude.

All five of these cities also have a stables area near the main entrance, and the carriages are always somewhere nearby. The drivers are different in each location, but they all charge the same amounts: 20 gold to visit another major capital, and 50 gold to visit the four minor capitals of Dawnstar , Falkreath, Morthal, and Winterhold.

Players can also hire personal carriage drivers with the Hearthfire DLC . Each of the three homesteads can hire its own carriage, and the drivers will take players to a special list of destinations instead of the hold capitals.

How to Enter a Carriage

The way to use a carriage isn't as straightforward as many players might expect. First, players must speak to the carriage driver and ask to visit a destination. After the driver agrees, players must exit the conversation and go around to the back of the carriage. An interaction point will have appeared, and by using it the Dragonborn will climb into the back of the carriage. The game will fade to black, and players will reappear next to the chosen capital.

Carriages only sit outside the major capitals, and so a trip to a minor capital is one-way. Fortunately, players can always fast-travel back to a major capital's stables , and unlike most NPCs, carriage drivers are ready to travel 24/7. Players must walk to at least one major capital (which doesn't have to be Whiterun), but after that they can use carriages to unlock all the hold capitals' fast travel points for the low price of 280 total gold.

The Elder Scrolls 5: Skyrim is available now on PC, PS3, PS4, PS5, Switch, Xbox 360, Xbox One, and Xbox Series X/S.

MORE: Skyrim: Things That Make Tamriel A Perfect Dungeons & Dragons Setting

Skyrim Wiki

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Carriages can be hired as a mode of faster transportation between cities in Skyrim, and unlike Fast Travel , they can be used to reach cities not previously visited.

  • Dawnstar , 50 gold
  • Falkreath , 50 gold
  • Markarth , 20 gold
  • Morthal , 50 gold
  • Riften , 20 gold
  • Solitude , 20 gold
  • Whiterun , 20 gold
  • Windhelm , 20 gold
  • Winterhold , 50 gold

Drivers [ | ]

  • Alfarinn , Windhelm Stables
  • Bjorlam , Whiterun Stables
  • Kibell , Markarth Stables
  • Sigaar , Riften Stables
  • Thaer , Katla's Farm

Elder Scrolls

Travel (Skyrim)

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Carriage

Sigaar , outside of Riften .

Several methods of travel are available to the Dragonborn in The Elder Scrolls V: Skyrim . These methods allow for the navigation of Skyrim .

  • 2 Fast Travel

By foot [ ]

The simplest mode of transportation includes walking, which is performed in real time. Certain controls can be used to toggle between walking, running, and sprinting . Respectively, these three modes of foot travel span from slowest to fastest.

Fast Travel [ ]

The Dragonborn, optionally, can use the Fast Travel option to move between discovered locations quickly. Unmarked locations and undiscovered locations cannot be fast traveled to.

Carriage [ ]

A third option includes the ability to pay a carriage driver to transport the Dragonborn to inaccessible or burdensome places to travel. For example, a carriage outside of a major city may transport the Dragonborn from that city, to a city they have never been before. In Hearthfire , the Dragonborn can have their steward hire a carriage driver for the Dragonborn's homestead . These carriage drivers do not charge for transport and can take the Dragonborn to numerous places that the city carriage drivers will not.

In Dawnguard , the option to pay a ferryman for transportation to the coastal cities of Solitude , Dawnstar and Windhelm was introduced. The price is 50 Septims for each trip and 500 Septims for transportation to an island near the High Rock border . In Dragonborn , a ferry is used for travel between the port of Windhelm on the mainland and Raven Rock on the isle of Solstheim .

Horses can be purchased, or in some instances stolen , from stables and rode around as a form of transportation. This method of transportation is quicker than walking, but may make navigating mountainous areas more difficult.

See also [ ]

  • Elder Scrolls
  • 1 Marriage (Skyrim)
  • 2 Console Commands (Skyrim)
  • 3 Trainers (Skyrim)

skyrim fast travel carriage

The Elder Scrolls V: Skyrim

skyrim fast travel carriage

Originally posted by _Cat : Arvak? Anyways, I think my only option right now it a horse. Thanks for all the ideas!

skyrim fast travel carriage

Originally posted by Beef Hammer : TARDIS

skyrim fast travel carriage

Originally posted by Rider : Originally posted by Beef Hammer : TARDIS

skyrim fast travel carriage

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Cities Skylines 2 Mods

Better Fast Travel – Carriages and Ships – Overhauled

skyrim fast travel carriage

Adds Carriages around Tamriel at most of the small settlements/towns and has pricing based on the distance to your destination it also adds several Ships/Boats around the north coast (and Ivarstead/Riften if toggled via MCM).

This mod will make your role playing experience much better!

This mod is not an expansion of any other mod.

Please see Installation notes below regarding Installing, Uninstalling or Updating

Also please be sure to read through ALL Change Notes

Better Fast Travel adds many more Carriages all around Tamriel at most of the small settlements/towns allowing you to use a more immersive (and possibly expensive) way to travel around Tamriel without using the Fast Travel option. It has pricing based on the distance to your destination that is fully customizable in the MCM menu. This also adds several Ships/Boats around the northern coast along with Ivarstead and Riften, all of which can be toggled on/off in the MCM menu.

This mod comes with support for both Vanilla and Hearthfires. The Hearthfires version adds the three player built houses to the Carriages once the locations have been discovered and also adds a few more locations to the Hearthfires carriages once you’ve unlocked them.

27x Carriages all around Tamriel (using both Hearthfires and Dawnguard DLCs) 8x Ship/Boat transport options around the northern coast (and Ivarstead/Riften) ‘Dynamic’ pricing based on distance to your destination Disable Fast Travel on Map Screen Travel while over encumbered Toggle Carriage/Boat locations on/off via the MCM menu. Toggle Carriage/Boat destinations on/off via the MCM menu Toggle map markers to show you location of Carriages/Ships on map screen

Version 3.70

Whiterun Solitude Markarth Riften Windhelm Morthal AngasMill Darkwater Crossing Dawnstar Dayspring Canyon (only available with the Dawnguard DLC) Dragon Bridge Falkreath Halfmoon Mill Heartwood Mill Helgen Heljarchen Hall (only available with the Hearthfires version and if location has been discovered) Ivarstead Karthwasten Kynesgrove Lakeview Manor (only available with the Hearthfires version and if location has been discovered) Old Hroldan Riverwood Rorikstead Shor’s Stone Stonehills Windstad Manor (only available with the Hearthfires version and if location has been discovered) Winterhold

Dawnstar Icewater Jetty (only available with the Dawnguard DLC) Ivarstead Morthal Riften Solitude Windhelm Winterhold

1. If upgrading from a previous version, make sure you have completely removed any previous versions of this mod (see Uninstall below)

2. Install SKSE (not required for this mod, but is required for SkyUI, MCM and the ability to use the advanced features of BFT)

3. Install SkyUI and optionally SkyUI-Away if you want the vanilla UI system – for installation of SkyUI-Away see Gophers video here

4. Download the latest version of Better Fast Travel, if you have the Hearthfires DLC, download the Hearthfires edition, otherwise get the Vanilla version. Note that if you’re using the Unofficial Skyrim Patches make sure Better Fast Travel is after them in your load order (if you’re using BOSS or LOOT this should be done for you already) otherwise there is a chance this mod will not work correctly.

5a. For the BSA version place the BSA and ESP in your Skyrim directory ‘SteamSteamAppscommonSkyrimData’ then activate the ESP under ‘Data Files’ in the Skyrim launcher.

5b. For the Loose version place the ‘Data’ folder from the zip file into the Skyrim directory ‘SteamSteamAppscommonSkyrim’ and overwrite anything if prompted, then activate the ESP under ‘Data Files’ in the Skyrim launcher.

5c. For the NMM installation, open the archive in NMM and activate the mod.

1. Load your game and open MCM

2. Go to Better Fast Travel and click the button ‘Uninstall BFT’

3. Close MCM

4. You will get a notification on the top left of your screen that BFT is uninstalling, wait 30 or so seconds for another notification it’s been Uninstalled

5. Save your game

6a. For the BSA version delete these files ‘/Skyrim/Data/BFT Ships and Carriages.esp’ ‘/Skyrim/Data/BFT Ships and Carriages.bsa’

6b. For the Loose version, to quickly delete all the Loose files associated with BFT, copy the file ‘Uninstall_BetterFastTravel.bat’ in the Optional folder to your ‘/Steam/Steam/Apps/common/Skyrim/’ directory (where SkyrimLauncher.exe and TESV.exe are located) then run it, it will delete only the files associated with this mod. If you want to double check, open the bat file in notepad. Alternatively you can delete the files manually, refer to the zip file for file names/locations.

7. Launch your save game from step 5 and Save your game again with the mod deactivated.

8. If you’re upgrading to a new version, install and activate the new version, then launch your game using the Save from Step 7, this will provide a clean start and any additional features added to the MCM menu (Disable Fast Travel for example) will work as intended.

1. Floating markers won’t always appear above Carriage Drivers or Ship Captains heads, not sure what the problem is but it sometimes doesn’t like having both Miscellaneous quests Ship Locations and Carriage Locations activated at the same time so try activating just the one you need, alternatively try toggling the quests under Miscellaneous or toggling the MCM option for Map Markers. This function was primarily meant to show you the location on the Map Screen and this works without issue.

2. If you’re using an ENB and toggle locations on/off while standing in front of them you may get some weird artifacts as theyappear/disappear, this is normal.

3. If you toggle ‘Disable Fast Travel’ in MCM then immediately try fast travelling on the map screen you may notice it isn’t working properly, this is because you haven’t given the game or papyrus enough time to recognise the change, when you toggle this give it to the count of 5 (only need to do this when you toggle it on) and it should then work without issue unless some other mod is interfering.

4. You can’t toggle the Locations or Destinations for Whiterun, Solitude, Markarth, Riften, Windhelm, Lakeview Manor, Windstad Manor or Heljarchen Hall. This is intended as I don’t want you to disable them, remove BFT then blame me your game is broken, if you find a way to do this it’s completely your fault as it isn’t a supported feature.

5. The Charge For Followers option is no longer showing in MCM, this is due to the number of follower mods out there and them doing their own thing in regards to tracking (or not tracking) how many followers are with you etc, it’s a black hole in terms on compatibility. Adding a slider/multiplier in MCM defeats the purpose as you can adjust pricing anyway, a dialogue option might work but again due to dialogue not being all that dynamic I can only support up to ‘x’ number yet people would likely have ‘y’ number and so it wouldn’t work for them. I’m not going to support or semi support a feature if I can’t get it to work how I originally intended. In saying that though the option is still part of v3.76 as it is something I will personally use as it took me quite a while to get working and works perfectly with Vanilla and 3DNPC followers, if you’d like to use it as well and understand completely that it isn’t a supported feature then in the game console type set bftgimmealltoggles to 42 and open MCM. This in turn will also let you toggle the vanilla carriage locations and destinations (they won’t be greyed out) which I might add again isn’t a supported feature either, if you post anything regarding these in the comments I will just delete them, you’ve been warned. Now with that out of the way if you’d like other follower mods to use this feature too you’ll either need to manually adjust the global variable PlayerFollowerCount yourself or get the mod creator of the follower to add it to their mod (ideally they should be doing this anyway), this feature works fine with anything that modifies the vanilla follower system including UFO, EFF and AFT

Become Jarl of Ivarstead Dawnstar Fortified Riverwood Reborn Expanded Towns and Cities (you must use the BFT Patch provided in the ETaC patches)

Better Villages Immersive Settlements Touring Carriages

Bugs may appear but none can be specified.

You must contact me and obtain my permission before re-packaging any part of this mod.

Thanks to Sp0rk ! He made the Overhaul !

Thanks to SkyUI Team !

Thanks to Baron Of Hell

skyrim fast travel carriage

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Have you explored the world of Skyrim Mods? Gamers worldwide are enthralled by these enhancements that address a myriad of in-game challenges. To ascend to elite player status, the Skyrim Better Fast Travel – Carriages and Ships – Overhauled Mod might be your express ticket. Simply choose the desired mod file and integrate it seamlessly into your game. This unlocks unparalleled features, equipping you to manage game challenges more efficiently. Our site boasts an array of Skyrim Special Edition mods , you'll want to set aside time to explore at least a few. Every moment spent is worth it, as it catapults your gaming experience to unparalleled heights. We ensure every Skyrim mod in our collection is of the utmost quality and adheres to the highest standards. This guarantees that our users access only the crème de la crème of files. One of our standout offerings is unlimited access to a diverse range of supplementary files, equipping players with a competitive edge. If dominance in the game is your endgame, you must delve into the Skyrim Special Edition Better Fast Travel – Carriages and Ships – Overhauled Mod . It's transformative; you'll wonder how you gamed without these enhancements before. Why not redefine your gaming experience? Dive into our mods, and equip yourself with the finest tools, weapons, and functionalities on offer. Miss out? We think not. Make the leap, supercharge your game, and let your gaming prowess shine. Dive in without reservations, and watch your in-game world transform!

Tags: Better Fast Travel BFT BSA Disable Fast Travel

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COMMENTS

  1. Skyrim:Transport

    You can travel much faster on horseback than on foot. You can also ride a horse while overencumbered for normal or fast travel. For complete information see Horses. Carriage . Carriages will carry you between the nine capital cities of each hold in Skyrim for 20-50 gold. They are the fastest means to get to cities which you have not yet ...

  2. Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel

    Renamed the mod to Carriage and Ferry Travel Overhaul Added dialogue options to Klimmek, allowing fast travel to High Hrothgar once the quest "Climb the Steps" is completed Set Klimmek to protected Moved ferry destination marker for Northshore Landing off the main pier Removed requirement to complete "A New Source of Stalhrim" before travelling ...

  3. Skyrim: How to Use the Carriage

    The Elder Scrolls 5: Skyrim makes it harder to explore the map. At the start of the game, it reveals each hold capital, but it doesn't fast travel until after players visit the location in person.

  4. Carriage

    Carriages can be hired as a mode of faster transportation between cities in Skyrim, and unlike Fast Travel, they can be used to reach cities not previously visited. Dawnstar, 50 gold Falkreath, 50 gold Markarth, 20 gold Morthal, 50 gold Riften, 20 gold Solitude, 20 gold Whiterun, 20 gold...

  5. Fast Travel (Skyrim)

    Fast Travel is a method of travel in The Elder Scrolls V: Skyrim. It is a way of quickly "teleporting" to any previously discovered location. The travel takes place almost instantaneously in real-world time through a loading screen, but in game time will still pass by as if the Dragonborn had walked there. When using fast travel, the time elapsed may be longer than the time it would have taken ...

  6. More Carriages

    Features. Carriages in Dawnstar, Falkreath, Morthal and Winterhold. Expands the carriage dialogue with minor cities and towns as options. Adds Hearthfire homes as option. Works with normal and Hearthfire carriages. Increase prices for carriages (60 for capitals, 90 for towns) Lanterns and canopies for all carriages. Alternate carriage positions.

  7. Traveling

    The free horse will walk away after dismounting. Although the horse is not technically not owned by the player, it will travel with you when you fast travel. A benefit to earning and using this ...

  8. What's the best mod for tweaking carriages/fast travel in ...

    Better Fast Travel - Carriages and Ships adds a lot of extra carriages to the game, but I'm not sure if it has all the extra features that Carriage and Ferry Travel Overhaul had, like the extra voice lines and such. ... and sharing mods for Skyrim on the Xbox. Please be sure to read (and follow) the rules of the sub before posting. We hope you ...

  9. Travel (Skyrim)

    Respectively, these three modes of foot travel span from slowest to fastest. Fast Travel [] The Dragonborn, optionally, can use the Fast Travel option to move between discovered locations quickly. Unmarked locations and undiscovered locations cannot be fast traveled to. Carriage []

  10. Immersive Fast Travel Mod(s) for Survival Mode : r/skyrimmods

    Alternatively there is Sojourn Over Signposts - Witcher-Style Fast Travel Alternative and Fast travel only at Signpost. Carriage Guards - Not a fast travel mod but adds to the immersion of using carriages. Apocalypse - Magic of Skyrim also has a master Alteration spell called "Milestones" that allows you to place obelisks in the world to travel ...

  11. Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel

    Kinaga's Carriage & Ferry Travel Overhaul. Realistic, bug-free, functional carriages & ferries. An overhaul of both the vanilla Skyrim carriage system and Dawnguard's ferry system. Designed to make ferries a viable means of travel, make prices realistic based on travel distance and add loads of cut carriage dialogue.

  12. Touring Carriages SE at Skyrim Special Edition Nexus

    Pausing anywhere along the way. Sleeping (fast travel). Carriages now arrive at destination with you. Variable speed. (Ask driver to hurry.) Up to 3 followers travel with you. Installs at any time: Without hiding in safe cells or running scripts. Can be installed from a save standing and staring at a vanilla carriage.

  13. Which carriage/fast travel overhaul? : r/skyrimmods

    It's got patches for The Great Cities and Dawn of Skyrim which I use and it is more simplistic and immersive imo. No carriage in winterhold but there is a ferry so you can travel along the coast. But there are ferries in lakes too. 2. RedKomrad.

  14. Fastest way to travel? :: The Elder Scrolls V: Skyrim General Discussions

    Fast Travel Foot Carriage Horse Boat (added by Dawnguard) #2. Uncle64. Oct 9, 2015 @ 8:39pm In Skyrim time the fastest is by using horse. It goes faster then Fast Travel. If it is not to long. #3. Trigger. Oct 9, 2015 @ 8:42pm you can also travel-sort of on a dragon, if you have all 3 words of BEND WILL shout ...

  15. Enabling and Disabling Fast Travel with Skyrim Fast Travel Mods

    Better Fast Travel Carriages and Ships Overhauled. Better Fast Travel Carriages and Ships Overhauled is a Skyrim fast travel mod that offers new transportation choices for players to utilize when traveling throughout the game. The update introduces ten new ships and nine new carriages, all of which have been meticulously tuned to give players with speedier and more effective means to travel ...

  16. Better Fast Travel

    Better Fast Travel adds many more Carriages all around Tamriel at most of the small settlements/towns allowing you to use a more immersive (and possibly expensive) way to travel around Tamriel without using the Fast Travel option. It has pricing based on the distance to your destination that is fully customizable in the MCM menu.

  17. the elder scrolls v skyrim

    This should be easy to test. Pick up 2 cities. Press tab and check the time, then fast travel to the second town. Check the time again. Mount a horse and then fast travel back to the first town. Check the time again and compare. In TES IV: Oblivion, being mounted on a horse will improve the speed of fast traveling. Ha.

  18. Better Fast Travel

    Greetings, Skyrim SE players! I've finally got permission from one of this mod's creators Dj20 to publish this mod on Nexus! I've ported and tested this mod myself, everything works as it is supposed, you can see it on my screenshots. TRANSLATIONS. A German translation of this mod is now available at Better Fast Travel - Carriages and Ships SE ...

  19. r/skyrim on Reddit: For 10 years I've wondered why there's no carriage

    TIL there's a boat for fast travel on the shore. I feel stupid. Share Add a Comment. Sort by: Best. Open comment sort options. Best. Top. New. Controversial. Old. Q&A. graspee ... Carriage Stops of Skyrim is an awesome mod if you like getting around Skyrim quickly. Not sure if it works with survival mode or survival mods like Frostfall and ...

  20. Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel

    Renamed the mod to Carriage and Ferry Travel Overhaul Added dialogue options to Klimmek, allowing fast travel to High Hrothgar once the quest "Climb the Steps" is completed Set Klimmek to protected Moved ferry destination marker for Northshore Landing off the main pier Removed requirement to complete "A New Source of Stalhrim" before travelling to Northshore Landing Added markers for player ...

  21. Detailed Carriages at Skyrim Special Edition Nexus

    A simple overhaul of Skyrim carriage travel system. Credits and distribution permission. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You are allowed to modify my files and release bug fixes or improve on ...

  22. Wait Carriage in Inns

    WAIT CARRIAGE IN INNS. WCI is a simple, lightweight and highly compatible mod that attemps to improve the transports system of Skyrim by trying to be as lore-friendly and immersive as possible. Neither the vanilla carriage system nor the landscapes have been altered in any way. It's mainly aimed at players who have disabled fast travel, but you ...

  23. Getting crashes when traveling by carriage or fast traveling to the

    So it happened to me initially when I was traveling by carriage from Solitude to Windhelm, and now it is happening again when I travel by carriage (or fast travel) from Windhelm to Solitude. Everytime I'd arrive at my destination, I'd turn around only to be greeted by a CTD.