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Johto safari zone.
The Johto Safari Zone (Japanese: サファリゾーン Safari Zone ) is a special Pokémon preserve where Trainers can catch certain types of Pokémon. The Johto Safari Zone made its debut appearance in Pokémon HeartGold and SoulSilver , where it was shown to be located northwest of Cianwood . It is located at the Safari Zone Gate , a bazaar that sprung up due to the Safari Zone's popularity. It is owned by Baoba , the owner of the former Kanto Safari Zone , which was, by then, made into a Pal Park by his son.
When a wild Pokémon appears, no Pokémon may be sent out to battle it; catching Pokémon here, as in most Safari Zones, requires sheer luck. There are four options in the battle screen: throw a Safari Ball, throw Bait, run away, and throw Mud. Throwing Bait makes a Pokémon less likely to run, but makes it harder to catch, while throwing Mud does the reverse, making it easier to catch but more likely to run.
The Safari Zone can only be accessed once the player has healed the sick Ampharos , Amphy , in Olivine City 's lighthouse .
- 1.1 Base flee rates
- 2.1 Default area layouts
- 3.1 First Challenge
- 3.2 Second Challenge
- 4.1 Area upgrades
- 6.7 Marshland
- 6.8 Mountain
- 6.9 Rocky Beach
- 6.10 Wasteland
- 6.11 Savannah
- 6.12 Wetland
- 7.1.1 HeartGold & SoulSilver arc
- 9 In other languages
This Safari Zone works identically to the Great Marsh : Pokémon are made easier or harder to catch by modifying the catch rate of a Pokémon. Each Pokémon appearing in the Safari Zone also has an escape rate, representing the probability that they flee from battle; a Pokémon's escape rate is identical across all Generation IV games (however, their escape rates are not defined in games which they cannot be found in their Great Marsh or Safari Zone). As a rule of thumb, Pokémon at higher evolutionary levels generally have lower escape rates.
At the start of an encounter, both the catch rate and escape rate are set to their species defaults. When Bait is thrown, it lowers the escape rate by one stage, but has a 90% chance of also lowering the catch rate by one stage. When Mud is thrown, it raises the catch rate by one stage, but has a 90% chance of raising the escape rate by one stage. Stages for catch rates and escape rates work identically to stat stages : they can be raised as high as +6 and as low as -6, where 0 is the starting stage; multipliers at each stat stage also work identically.
At the end of each turn, a random number between 0 and 255 is generated. If it is less than the modified stat stage, the Pokémon escapes.
Base flee rates
Like the Safari Zone in Hoenn and Great Marsh in Sinnoh , the Johto Safari Zone has six areas, which are inhabited by different Pokémon. A feature unique to this Safari Zone, however, is the customization of these areas. Each of the six areas may be placed in any arrangement the player desires. This is a useful function, as it means the player does not have to traverse to the furthest area from the entrance to get the Pokémon living in it. This is taken even further due to the fact that there are 10 unique defaults from the moment the Safari Zone is unlocked.
Customization happens on the Nintendo DS touch screen. By dragging and sliding the tiles with the stylus, the player can move them with ease. The exits to each area are arranged so that every conceivable arrangement of areas is possible: up to 2,985,984. In each specific area, the player can choose from several different objects and put up to 30 into the area, which can potentially draw out rarer Pokémon, Pokémon not found in the area, or Pokémon not found in the zone any other way. The specific layout of the Safari Zone may be shared by multiple players at one time, like other events in Generation IV , through record mixing or by using the Safari Zone Link.
Default area layouts
There are ten possible layouts that the areas can be arranged in by default when the player first reaches the Safari Zone. Between the ten default layouts, all of the areas are utilized at least once with the exceptions of the Desert and Rocky Beach areas; each default arrangement positions the Peak area right in front of the entrance. Six more areas can be added once Baoba 's second challenge is assigned to the player.
When the player first visits the Safari Zone, its owner, Baoba , will give the player their first challenge of finding and catching a Geodude inside of the Safari Zone. No matter which of the 10 possible default Safari Zone area set-ups is in use, the Peak Area where Geodude can be found is always the first area that the player enters.
Three game-play hours after completion of the first challenge, Baoba will call the player and give them their second challenge. The point of this challenge is to get the player to use the Area Customizer, a machine that allows the player to move around and order the different areas of the Safari Zone. Using the Area Customizer to add the Desert Area, the player must catch a Sandshrew . When Baoba is shown a captured Sandshrew, he makes the player the new Safari Zone Owner.
After the player has both received the National Pokédex from Professor Oak , and 3 hours of gameplay have passed after completion of Baoba 's second challenge, Baoba will call the player to tell them that he has come up with a new idea for the Safari Zone. After receiving this call, the player will be able to place blocks in each active area of the Safari Zone. Each active area can contain up to 30 blocks at one time. Initially, the player will have access to only 6 block items. After another 3 hours of gameplay, Baoba will call the player again and add 6 new blocks. This cycle will repeat 2 more times until the player has been granted access to all 24 different block items.
Each active area of the Safari Zone keeps a hidden counter of how many days it has been active. After being active for ten days, a certain block type will be upgraded for each active area. Baoba will call to notify the player when this occurs. Once an area has been upgraded, the upgrade will not disappear if the player moves the area to be inactive or removes any blocks currently in the area. Each upgrade acts a multiplier for certain block types within the area. For example, a Plains block in an area with no upgrades counts as a single Plains block point. A Plains block in an area with one Plains upgrade counts as two Plains block points.
The day counter for each active area of the safari zone is not related to the internal game clock. In order to achieve area upgrades, the player must actually play the game on different days to increment the counters.
Many Pokémon are found in the Safari Zone with no additional input needed by the player. Other Pokémon will only appear if certain block objects are placed within each area. For example, Fearow will not appear in the Peak area unless there are five Forest objects placed in the Peak area. Some Pokémon need two types of block objects in order to appear. For example, Vigoroth requires both Plains and Forest objects.
The area upgrade mechanic within the Safari Zone is key to being able to encounter the more rare Pokémon types. For example, to encounter a Bagon within the Swamp area, the player must have unlocked the block capability and received enough notifications from Baoba that both Peak and Forest block items are available for placement. The Swamp area must then be made an active area within the Safari Zone for 110 days. This quadruples the block score for each forest block and triples it for each peak block placed within it. The player can then place 19 peak blocks (19 × 3 = 57) and 9 forest blocks (9 × 4 = 36), which achieves the required scores of 56 and 35 respectively to enable Bagon.
All encounter slots in the Safari Zone are 10% each. The block-based encounters will replace topmost available slot, with higher ID being prioritized. For example, having 5 points of Plains blocks and 10 points of Forest blocks in Wetland will cause the game to insert Farfetch'd , Furret and Pachirisu in grass encounter slots 1, 0, and 2, respectively.
The Safari Zone is not listed as a Pokédex area. Any Pokémon that can be encountered only here will have the area listed as "AREA UNKNOWN".
Additionally, when generating Pokémon's IVs , the game will reroll the numbers up to 4 times if none of the IVs are at 31.
The following are the default encounters for Safari Zone's Peak area.
The following are block-based encounters for Safari Zone's Peak area.
The following are the default encounters for Safari Zone's Desert area.
The following are block-based encounters for Safari Zone's Desert area.
The following are the default encounters for Safari Zone's Plains area.
The following are block-based encounters for Safari Zone's Plains area.
The following are the default encounters for Safari Zone's Meadow area.
The following are block-based encounters for Safari Zone's Meadow area.
The following are the default encounters for Safari Zone's Forest area.
The following are block-based encounters for Safari Zone's Forest area.
The following are the default encounters for Safari Zone's Swamp area.
The following are block-based encounters for Safari Zone's Swamp area.
The following are the default encounters for Safari Zone's Marshland area.
The following are block-based encounters for Safari Zone's Marshland area.
The following are the default encounters for Safari Zone's Mountain area.
The following are block-based encounters for Safari Zone's Mountain area.
The following are the default encounters for Safari Zone's Rocky Beach area.
The following are block-based encounters for Safari Zone's Rocky Beach area.
The following are the default encounters for Safari Zone's Wasteland area.
The following are block-based encounters for Safari Zone's Wasteland area.
The following are the default encounters for Safari Zone's Savannah area.
The following are block-based encounters for Safari Zone's Savannah area.
The following are the default encounters for Safari Zone's Wetland area.
The following are block-based encounters for Safari Zone's Wetland area.
In the manga
Heartgold & soulsilver arc.
In Weavile Wobbles But It Won't Fall Down , Silver ventured to the newly opened Safari Zone after hearing about it from Clair . There he participated in a Safari Game, during which he was attacked by an Arbok and he countered its attack. In the midst of battle, Eusine stopped him and lectured him about the rules of the Safari Zone, which prohibit attacking the wild Pokémon. Silver, who had recently found out about Plates , showed Eusine a Plate he has found at Whirl Islands , but did not get any reaction out of him other than confusion. His actions were, however, seen by Petrel , who attacked him and Eusine with his army of Koffing . During the following battle, Petrel revealed information about the Plates and that he defeated Lance . The battle ended as Petrel left and Silver stole the Plates he had managed to find. Some time after, Silver encountered Crystal , who was on a field trip with the children from Earl's Pokémon Academy , and they decided to travel to Ecruteak City together.
- Johto did not have a Safari Zone in Generation II . However, an unused and incomplete map of the Kanto Safari Zone still exists in the code of the Generation II games. In its tall grass, there are no Pokémon, but some are available by fishing.
- The number of Pokémon species that can be acquired in this Safari Zone is by far the largest quantity in the main series to date, and includes several species that were never before available in the wild, most notably Shelgon , Metang , Breloom , Vigoroth , and Riolu .
- This is the only Safari Zone which the player can customize.
- This is the first Safari Zone in which there is no step limit. The Hoenn Safari Zone in Pokémon Omega Ruby and Alpha Sapphire also does not have a step limit.
- The two construction workers outside of the Safari Zone, in the Safari Zone Gate , imply that they are the ones who move the Safari Zone areas; they mention that most people would think a complicated system would be in place, as well as complaining about aches and pains.
- Should the player use a wallhack to walk through the Safari Zone Gate without going through reception first, the Safari Zone will be 6 plain squares and the only Pokémon that will show up is a level 20 Rattata . However, the battle will go as it would anywhere else, instead of bringing up the Safari Zone's catching interface.
- A graphical glitch occurs in the Swamp area. Four tiles at the top of the grassy patch appear to be empty at first, but when the player (or their partner Pokémon ) walks over the tiles, tall grass will appear underfoot.
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Pokemon HeartGold/SoulSilver - Safari Zone Guide
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HeartGold / SoulSilver Safari Zone Efficiency Guide
- Thread starter Giant Octopodes
- Start date Apr 21, 2020
- Apr 21, 2020
Johto Safari Zone - Bulbapedia, the community-driven Pokémon encyclopedia
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Pokemon HeartGold and SoulSilver – Safari Zone Strategy Guide
In the original Pokemon Gold, Silver and Crystal , when your Trainer traveled to Kanto you found that the Safari Zone had moved out of Fuchsia City. This meant no Safari Zone Pokemon for your character. In Pokemon Heart Gold and Soul Silver , the Safari Zone is back… just in a brand new location. It’s the biggest and most complex Safari Zone to date, so let’s take a look at what all you’ll have to go through to catch ’em all.
First of all, the basic premise has stayed the same – you are given thirty Safari Balls and you have a limited number of steps to catch Pokemon with. Your play ends when you run out of either steps or Safari Balls. This new Safari Zone is a lot more Trainer friendly however. Remember in the old games where you’d have to waste half your steps just to get to an area where you could hopefully find a Chansey? Well, now the Safari Zone is customizable. By using your DS stylus and the touch pad, you can move around the order of the six Safari Zones. This means if all you need to complete the Pokedex is say, a Smeargle, you can set it up so that the Field area of the Safari Zone is right at the entrance, giving you a better chance of catching it. Each of the six zones features distinctly different Pokemon, so you’ll have to visit them all eventually.
The Safari Zone Warden will also have tasks he will assign to you. The first is to get him a Geodude. In return, he’ll activate the customization ability mentioned in the previous paragraph. After that, he will ask you for a Sandshrew. Once you bring him one he’ll activate a new level of customization. This will involve special items that can attract Pokemon that would otherwise not appear in the Safari Zone. Each of these special Pokemon will require a set number of items to be laid down in the Safari Zone in the area they would show up in. Now you can only have 30 items out at a time, and some Pokemon like, say, Carnivine require 25 Grassland item to be laid out in the Desert area. That leaves you only five items to place elsewhere in the zone. The good thing is that the longer you leave these items out, the more experience those items will get, and they will level up like a Pokemon. These items will eventually be worth up to seven times their original value (based on how long you leave them out for), so things will get easier to catch all the Pokemon possible in the Safari Zone. Some rarely occurring Pokemon will not only requires items to be set out, but will also require those items to sit in the area for a length of time before they appear. Remember Carnivine in our item example? Well you’ll also have to leave those items in the Desert for ten straight days before he’ll begin to appear. Because of this, you might want to consider looking for Carnivine in the Marshlands where he requires only 18 points of items, but he will then take 20 days to appear. It’s up to you.
Here now is an easy to read table of each Pokemon and the requirements you’ll need to make them appear within the Safari Zone.
30 responses to “Pokemon HeartGold and SoulSilver – Safari Zone Strategy Guide”
Where can you find a ghastly or a Haunter?
Where can you catch a ghastly/Haunter here?
Sprout Tower at night.
i was thinking…you know that u have 2 wait a certain amout of days for sum pokemon 2 appear…can u jus like change the date on your DS so that it makes the game think that say 20days have gone past??? any one know?
@brendan, no i don’t think it will work like that, if you change the date on your ds it takes at least 24 hours in order for anything time related to happen, as far as changing it 20 days and than waiting 24 hours i’m not sure but personally i wouldn’t waste my time trying
@Brendan, might work, changing the time from 1pm to 1am makes it night so I don’t see why not. Worth a try, it takes 2 mins to do. it’s a stupid thing to put in a game anyway, the majority of people beat the elite 4 in less than 2 weeks, then they’re done with the game, not going to sit around for 110 days for some shit pokemon to appear.
no you cant change the date but if you forward your clock to 23.29 and wait a minute then save then repete for an extra day each time thats how i got riolu
Is there anyway you can tell if you have made the rarer pokemon appear??
@Shadow Shaymin – Why 23.29, and not 23.59? I’m gonna try what you recommend.
need help to find dragon type pokemon realy strong to beat 9 gym
There is no ninth gym. There are two sets of eight.
@Shaymin: Are you just BSing? I’ve tried the same approach for bagon and then shelgon and both times was unable to catch one.
I should add that the time to set the clock to (and the time that I used) is 23:59
the date changes work for me in the safari zone as do they for the bug catching contest(tho i dont recomend jumping ahead because it records the days you do the contest i would only do that for days you missed)
on another note the the best way to get any pokemon is to have the other versions. thats how i did it i legitimantly have seen caught and curently own every pokemon in all ther evolved forms thats the best thing i can recomind because yes the waiting is bs when i can just do in 5 min on another vesion and trade over what its making me do in like 100+ days
Now if it says have 18 rocky items, do you have to have exactly 18 items or can you just wait till it counts as 18 rocky items?
@Luke, not everyone has 2 DS’s to trade the stuff over. I have 100% pokedex in diamond, but there’s not much I can do about it with one ds.
how dow you get safrizone items
thanks so so much for the floatzel cheat it really helped!!!
thnxxxxxxxxxxxx so much now i have flotzel thank you loads !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
WTF I NEED a shelgon so i can pwn the world! help me please???
OMG I CAUGHT IT USING MY LAST SAFARI BALL! YESSSSS!!! now to save the game…
AND NOW TO BLAST BURN IT WITH CHARIZARD IN FRONT OF TWO CHILDREN ON ROUTE 14……….
THAT’LL TEACH YOU NOT TO BE SO HARD TO CATCH!!
i need a garchomp i will trade you a lv 70 mewtwo
look for the name black
I know, there are 6 areas I see, but why are there more places :S
I’m confused about the itemssss thing??
How can I get a bagon its so hard I already placed the items down and waited 120 days and it still did not show up
this always works bait mud bait mud ball mud ball mud ball mud ball mud… works evey time and if it flees its just not worthy to be in your party and a little secret your DS goes off of the time on it so dont wait months just change the date
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Safari Zone Encounter Slot Calculator
This calculator is a tool to help determine the encounter slots for the HeartGold & SoulSilver Safari Zone. Simply enter in the information for each field and click Calculate to determine which Pokémon occupy which encounter slots. The encounter slot tables and time for each block upgrade can be found on the Safari Zone slot webpage . Enjoy!
- Yellow - N/A
- Silver - N/A
- Crystal - N/A
- Ruby - Route 111
- Sapphire - Route 111
- Emerald - Route 111, 1st-4th floor of Mirage Tower
- FireRed - Trade
- LeafGreen - Trade
- Diamond - Route 228 using the Pokeradar
- Pearl - Same as Diamond
- Platinum - Trade
- HeartGold - Safari Zone
- SoulSilver - Safari Zone
- Black - Trade
- White - White Forest
- Black 2 - Desert Resort, and Reversal Mountain
- White 2 - Desert Resort, and Reversal Mountain
- Ruby - TRAPINCH's nest is a bowl-like pit dug in the sand. This POKÉMON patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.
- Sapphire - TRAPINCH is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This POKÉMON can go a whole week without access to any water.
- Emerald - Its big jaws crunch through boulders. Because its head is so big, it has a hard time getting back upright if it tips over onto its back.
- FireRed - It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
- LeafGreen - It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.
- Diamond - It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
- Pearl - It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
- Platinum - It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
- HeartGold - Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
- SoulSilver - Its nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
- Black /White - It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.
- Black 2 /White 2 - It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.
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- 9th radio centre of Moscow
9th radio centre of Moscow, Elektrostal
#13 among attractions in Elektrostal
9th radio centre of Moscow – popular in the area (distance from the attraction)
Nearby attractions include: Park otdyha, Istoriko-hudozestvennyj muzej, Vystavocnyj zal, Park otdyha.
Park otdyha, Elektrostal
30 min walk • Amusement, Amusement park
Istoriko-hudozestvennyj muzej, Elektrostal
19 min walk • Museum
Vystavocnyj zal, Elektrostal
17 min walk • Museum
24 min walk • Amusement, Amusement park
Shopping Center, Elektrostal
32 min walk • Shopping, Shopping centre
Pokemon HeartGold Version – Safari Zone Guide
Safari Zone Guide (DS) by Marter
Version: 1.20 | Updated: 07/04/2010
View in: Text Mode
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Geographic coordinates of Elektrostal, Moscow Oblast, Russia
Coordinates of Elektrostal in decimal degrees
Coordinates of elektrostal in degrees and decimal minutes, utm coordinates of elektrostal, geographic coordinate systems.
WGS 84 coordinate reference system is the latest revision of the World Geodetic System, which is used in mapping and navigation, including GPS satellite navigation system (the Global Positioning System).
Geographic coordinates (latitude and longitude) define a position on the Earth’s surface. Coordinates are angular units. The canonical form of latitude and longitude representation uses degrees (°), minutes (′), and seconds (″). GPS systems widely use coordinates in degrees and decimal minutes, or in decimal degrees.
Latitude varies from −90° to 90°. The latitude of the Equator is 0°; the latitude of the South Pole is −90°; the latitude of the North Pole is 90°. Positive latitude values correspond to the geographic locations north of the Equator (abbrev. N). Negative latitude values correspond to the geographic locations south of the Equator (abbrev. S).
Longitude is counted from the prime meridian ( IERS Reference Meridian for WGS 84) and varies from −180° to 180°. Positive longitude values correspond to the geographic locations east of the prime meridian (abbrev. E). Negative longitude values correspond to the geographic locations west of the prime meridian (abbrev. W).
UTM or Universal Transverse Mercator coordinate system divides the Earth’s surface into 60 longitudinal zones. The coordinates of a location within each zone are defined as a planar coordinate pair related to the intersection of the equator and the zone’s central meridian, and measured in meters.
Elevation above sea level is a measure of a geographic location’s height. We are using the global digital elevation model GTOPO30 .
Elektrostal , Moscow Oblast, Russia
Russia establishes special site to fabricate fuel for China’s CFR-600
A special production site to fabricate fuel for China’s CFR-600 fast reactor under construction has been established at Russia’s Mashinostroitelny Zavod (MSZ - Machine-Building Plant) in Elektrostal (Moscow region), part of Rosatom’s TVEL Fuel Company.
As part of the project, MSZ had upgraded existing facilities fo the production of fuel for fast reactors, TVEL said on 3 March. Unique equipment has been created and installed, and dummy CFR-600 fuel assemblies have already been manufactured for testing.
The new production site was set up to service an export contract between TVEL and the Chinese company CNLY (part of China National Nuclear Corporation - CNNC) for the supply of uranium fuel for CFR-600 reactors. Construction of the first CFR-600 unit started in Xiapu County, in China's Fujian province in late 2017 followed by the second unit in December 2020. The contract is for the start-up fuel load, as well as refuelling for the first seven years. The start of deliveries is scheduled for 2023.
“The Russian nuclear industry has a unique 40 years of experience in operating fast reactors, as well as in the production of fuel for such facilities,” said TVEL President Natalya Nikipelova. “The Fuel Division of Rosatom is fulfilling its obligations within the framework of Russian-Chinese cooperation in the development of fast reactor technologies. These are unique projects when foreign design fuel is produced in Russia. Since 2010, the first Chinese fast neutron reactor CEFR has been operating on fuel manufactured at the Machine-Building Plant, and for the supply of CFR-600 fuel, a team of specialists from MSZ and TVEL has successfully completed a complex high-tech project to modernise production,” she explained.
A special feature of the new section is its versatility: this equipment will be used to produce fuel intended for both the Chinese CFR-600 and CEFR reactors and the Russian BN-600 reactor of the Beloyarsk NPP. In the near future, the production of standard products for the BN-600 will begin.
The contract for the supply of fuel for the CFR-600 was signed in December 2018 as part of a governmental agreement between Russia and China on cooperation in the construction and operation of a demonstration fast neutron reactor in China. This is part of a wider comprehensive programme of cooperation in the nuclear energy sector over the coming decades. This includes serial construction of the latest Russian NPP power units with generation 3+ VVER-1200 reactors at two sites in China (Tianwan and Xudabao NPPs). A package of intergovernmental documents and framework contracts for these projects was signed in 2018 during a meeting between Russian President Vladimir Putin and Chinese President Xi Jinping.
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